Leave when players enter belt or are already present

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caos901
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Leave when players enter belt or are already present

Postby caos901 » Wed Feb 06, 2019 2:51 pm

I want to warp out when a player enters the belt or a belt is already occupied regardless of their status. Can I do this by adding the "ships" category to the rats tab in the overview? I am wanting to do it for paranoia reasons. I don't want people seeing my lasers turn on and off in intervals. Would this treat them like rats in the system?

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VanGoghGaming
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Re: Leave when players enter belt or are already present

Postby VanGoghGaming » Wed Feb 06, 2019 3:22 pm

I don't think that would work because the rats are colored in red and so the program is looking for a red color in the overview. You may be able to get it working if you set neutral players to be displayed with a red background in your overview settings. Let me know how it goes if you decide to give it a try.
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caos901
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Joined: Mon Jan 28, 2019 3:27 pm

Re: Leave when players enter belt or are already present

Postby caos901 » Wed Feb 06, 2019 4:09 pm

Confirmed! By replacing their background color with red it detects them the same as rats and acts accordingly. You're the man!

caos901
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Re: Leave when players enter belt or are already present

Postby caos901 » Wed Feb 06, 2019 4:11 pm

Maybe a suggestion for the next build if it isn't too hard but perhaps make the app monitor for anything to appear in the rats tab for ease of the user to configure.

vaughnc87
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Re: Leave when players enter belt or are already present

Postby vaughnc87 » Fri May 03, 2019 12:29 am

Solid suggestion. +1


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