Feature Request: Total Time Running
Posted: Tue Jul 17, 2012 1:30 pm
Good Morning,
Was wondering if this option would be feasible.
You have the cycle timer which is great, was wondering if it would be possible to add a "total time running" counter.
There are several reasons why I would think it would improve TM.
1) If the program shuts down unexpectedly it will give you an idea as to how long it was running prior to that point.
2) JetCans pop after so long. Instead of manually time stamping the initial drop so I can remember when to get my items from the safe spot, this would help keep track.
I notice that it appears that you are jamming as much as possible into the UI. I don't even know where there would be room for this. Figured I'd ask anyway.
Was wondering if this option would be feasible.
You have the cycle timer which is great, was wondering if it would be possible to add a "total time running" counter.
There are several reasons why I would think it would improve TM.
1) If the program shuts down unexpectedly it will give you an idea as to how long it was running prior to that point.
2) JetCans pop after so long. Instead of manually time stamping the initial drop so I can remember when to get my items from the safe spot, this would help keep track.
I notice that it appears that you are jamming as much as possible into the UI. I don't even know where there would be room for this. Figured I'd ask anyway.