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hostiles in local (SOLVED)
Posted: Wed Aug 03, 2011 10:27 am
by chipus
was killed by enemies without status, I would like to add choice and that option.
In the log data is not marked by the enemies.
http://imageshack.us/photo/my-images/83 ... enshot.jpg
Re: hostiles in local
Posted: Wed Aug 03, 2011 7:19 pm
by VanGoghGaming
LoL at hostiles without status. Sorry for your loss, I'm not laughing at that, it's just those hostiles without status are in fact neutrals and you could easily assign them the neutral icon if you properly edited your Overview appearance color tags to include pilots with no standing. Somehow it's my bad when I assumed that people wanting to use this advanced option of monitoring hostiles would actually know how to play the game...
Re: hostiles in local
Posted: Wed Aug 03, 2011 8:54 pm
by chipus
He has already figured out, was not exposed to tick for "non statused pilots".
You can close my stupid topic.
Re: hostiles in local (SOLVED)
Posted: Mon Dec 12, 2011 2:53 am
by stunkcuf
OK i am adding to this thread cause i still lost a ship and these where war targets trying to figure out what happened and what to change so it doesn't happen again
it looks like i docked and everything but i undocked when they where still in system??? not sure
Code: Select all
12/11/2011 3:55:08 PM - Targeting the first asteroid from the Overview.
12/11/2011 3:55:12 PM - Orbiting the currently targeted asteroid.
12/11/2011 3:55:15 PM - Checking to see if an asteroid is already locked. Found one!
12/11/2011 3:55:17 PM - Clicking in the Overview to see if an asteroid appears in the Selected Item window. Found one!
12/11/2011 3:55:17 PM - Checking to see if an asteroid is already locked. Found one!
12/11/2011 3:55:17 PM - Starting the mining cycle number 1.
12/11/2011 3:55:18 PM - Targeting asteroid number 1.
12/11/2011 3:55:18 PM - Targeting asteroid number 2.
12/11/2011 3:55:19 PM - Targeting asteroid number 3.
12/11/2011 3:55:33 PM - Orbiting the currently targeted asteroid.
12/11/2011 3:55:36 PM - Checking to see if an asteroid is already locked. Found one!
12/11/2011 3:55:37 PM - Starting mining laser number 1.
12/11/2011 3:55:40 PM - Starting mining laser number 2.
12/11/2011 3:55:44 PM - Starting mining laser number 3.
12/11/2011 3:57:18 PM - Stopping mining laser number 1.
12/11/2011 3:57:21 PM - Stopping mining laser number 2.
12/11/2011 3:57:25 PM - Stopping mining laser number 3.
12/11/2011 3:57:29 PM - Clicking in the Overview to see if an asteroid appears in the Selected Item window. Found one!
12/11/2011 3:57:29 PM - Starting the mining cycle number 2.
12/11/2011 3:57:29 PM - Targeting asteroid number 1.
12/11/2011 3:57:30 PM - Targeting asteroid number 2.
12/11/2011 3:57:30 PM - Targeting asteroid number 3.
12/11/2011 3:57:35 PM - Orbiting the currently targeted asteroid.
12/11/2011 3:57:37 PM - Checking to see if an asteroid is already locked. Found one!
12/11/2011 3:57:38 PM - Starting mining laser number 1.
12/11/2011 3:57:42 PM - Starting mining laser number 2.
12/11/2011 3:57:45 PM - Starting mining laser number 3.
12/11/2011 3:57:52 PM - Found 1 War targets in Local chat!
12/11/2011 3:57:52 PM - Picking up the drones.
12/11/2011 3:58:02 PM - Found 1 War targets in Local chat!
12/11/2011 3:58:09 PM - Found 1 War targets in Local chat!
12/11/2011 3:58:17 PM - Checking for the Undock button (to see if the ship is inside the station). Not found!
12/11/2011 3:58:19 PM - Found 1 War targets in Local chat!
12/11/2011 3:58:19 PM - Docking to the station.
12/11/2011 3:58:26 PM - Found 1 War targets in Local chat!
12/11/2011 3:58:33 PM - Found 1 War targets in Local chat!
12/11/2011 3:58:43 PM - Found 1 War targets in Local chat!
12/11/2011 3:58:52 PM - Found 1 War targets in Local chat!
12/11/2011 3:59:00 PM - Found 1 War targets in Local chat!
12/11/2011 3:59:08 PM - Found 1 War targets in Local chat!
12/11/2011 3:59:16 PM - Found 1 War targets in Local chat!
12/11/2011 3:59:25 PM - Found 1 War targets in Local chat!
12/11/2011 3:59:35 PM - Found 1 War targets in Local chat!
12/11/2011 3:59:42 PM - Found 1 War targets in Local chat!
12/11/2011 3:59:44 PM - Checking for the Undock button (to see if the ship is inside the station). Not found!
12/11/2011 3:59:52 PM - Found 1 War targets in Local chat!
12/11/2011 3:59:59 PM - Found 1 War targets in Local chat!
12/11/2011 4:00:06 PM - Found 1 War targets in Local chat!
12/11/2011 4:00:16 PM - Found 1 War targets in Local chat!
12/11/2011 4:00:26 PM - Found 1 War targets in Local chat!
12/11/2011 4:00:33 PM - Found 1 War targets in Local chat!
12/11/2011 4:00:42 PM - Found 1 War targets in Local chat!
12/11/2011 4:00:45 PM - Checking for the Undock button (to see if the ship is inside the station). Found it!
12/11/2011 4:00:45 PM - Checking for the Undock button (to see if the ship is inside the station). Found it!
12/11/2011 4:01:13 PM - Checking for items in the ship's cargo window. Not found any!
12/11/2011 4:01:13 PM - Total Runs: 13
12/11/2011 4:01:28 PM - Commencing a new Run. Auto-Placing the EVE window in the top left corner of the screen.
12/11/2011 4:01:53 PM - Checking for items in the ship's cargo window. Not found any!
12/11/2011 4:01:55 PM - Checking for the Undock button (to see if the ship is inside the station). Found it!
12/11/2011 4:01:55 PM - The ship is undocking now. Waiting...
12/11/2011 5:57:08 PM - Tiny Miner is closing.
Re: hostiles in local (SOLVED)
Posted: Mon Dec 12, 2011 10:12 pm
by VanGoghGaming
Well, due to local chat window size restrictions only 10 pilots can be monitored at any given time. So if there were already 10 neutrals visible and the war target had a name starting with a letter at the end of the alphabet then he wasn't visible without scrolling. It is safer to instruct TinyMiner to close Eve instead of waiting for hostiles to leave the system. Also if your corp gets declared wars a lot it may be better to use a mining character from another corp. Or if your corp is based in caldari space then try to move your mining operation somewhere in amarr where there's little chance of wandering war targets.