Planetary Interaction

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lagmonster
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Tyrannis brainstorm/ideas

Post by lagmonster »

Any thoughts on Tyrannis Planetary Interaction (PI)?

I am having a blast on SiSi building factories.

Lots of new stuf to 'mine' like gold, silver, and indeed; nitrogen.

Lots of opportunities as well because you need schematics to setup the factories in a correct way to make all the links and routes work.
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Re: Tyrannis brainstorm/ideas

Post by VisitorQ »

how do i go about installing sisi?
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VanGoghGaming
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Re: Tyrannis brainstorm/ideas

Post by VanGoghGaming »

There's a guide on EVE wiki, I never bothered with it though. Here is the link:

http://wiki.eveonline.com/en/wiki/Singularity
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lagmonster
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Re: Tyrannis brainstorm/ideas

Post by lagmonster »

I used the TQ to SiSi patch which is only 1.5Mb but the Wiki way is 8Mb, so it does not really make a lot of time-difference.
http://www.eveonline.com/patches/patche ... system=win

Made a huge 'working' complex. Needed 20 resources, 10 factories and of course one launch pad.

It's very tedious work with the current release 2 (yes 2 al ready!) but I still have good hopes to make good fun and perhaps an extra isk out of it.
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Planet Mining

Post by RoidHoler »

Any one played with Planet farming on Sisi yet? See any Macro Possibilities?
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Re: Planet Mining

Post by steph »

Tons of opportunity for it, especially the entirety of running nodes, links and all the structures. As long as the software is smart enough to read from the screen planetary interaction is just begging for it.

But the part of moving stuff to orbit, and taking it from there, that's got to be manual. Or it'll end up in disaster.

But tbh, PI is very much like running pos. The only difference is that all the timing is totally random, so any macro software would have to know how to select and read all those links and nodes, and how to run actions on them.

Would surprise me if anyone did macro it. Then again, I've seen people macro pos deployments and silo running, so anything is possible I guess.

CCP could be really smart you know, planets all feature resource types which aren't used (on sisi at least), but which are present currently via other sources. Ore, and ice. If they move ice to planets, they get rid of a ton of macros. If they move ore to planets (which tbh would be the only way to make sure people use PI for other things than doing a lot of work with a lot of other people for a bit of isk for pos fuel trade goods) they would get rid of the rest.
Well, of the non RMT macros that is. RMT doesn't macro ice or ore, they macro missions, alloys, npc's and trade hubs. Would be kinda wierd, ccp leaving only RMT macros around.
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Planetary Interaction

Post by steph »

/me pokes vangogh :-)

Just being curious. Have you considering writing a macro for this planetary interaction stuff? Not so much for picking up the goodies and such, but you know, something which just opens Science & Industry, goes over planets one by one, rescans all harvesters and picks the highest output / shortest timer to pump the most stuff out, etc.
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VanGoghGaming
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Re: Planetary Interaction

Post by VanGoghGaming »

Didn't have time to play with the new planetary stuff. Maybe you could write a detailed tutorial about what how to setup everything on a planet?
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Re: Planetary Interaction

Post by steph »

DaCapo
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PI

Post by DaCapo »

So VG,

Any plans for a PI version of TM?

My credit card is waiting. :wink:
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Re: Planetary Interaction

Post by miner29 »

LOL @ DaCapo
my credit card is also waiting but i think VG might be busy enough

PI is not the 5mins every day that was suggested by c*p but rather 40mins of shipping stuff from planet to planet.
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Re: Planetary Interaction

Post by VanGoghGaming »

I have been playing with PI a bit in a wormhole since planets in 0.0 space seem to have the best resources and also there's nobody there to hog them. However I don't see the utility of a bot here.

Assuming that you want the highest yield and set your extractors to the fastest 30 minute cycles then you will need a ton of factories to process all the raw materials coming down the pipe and that will fill up your power grid very fast. On the other hand if you choose the slower daily cycles then you can cut down on the factories and instead have more extractors to compensate.

Am I missing something?
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Re: Planetary Interaction

Post by Tuggboat »

yes :) We all don't live in null sec or wormholes with perfect planets cloggin up our factories with materials. Now if we had a bot, then we could enjoy working on this problem too :)

In high sec, my planets factories never have enough to keep them busy. If I go with the 5 hour cycle a couple times it does start to fill up. I have never managed to fill them up manually. I eventually have to set them for 24 hours and they deplete. Whats worse is when I come back, im in the middle of my 24 hours and can't reset them to 5 hour cycles. I would never use half hour cycles without a bot. Its just no fun.

OP has good point. Just resurvey, install and submit would be a nice relief. Even a bot with a timer that pops up and asks us if we want to run the PI clickfest routine would be a help. With the timers they put in on the submit button, any fun I might have by racing through the clicks and competing with myself is lost. They killed this part of the game. It begs to be mechanized.
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Suggestion for PI

Post by Deebeast »

i have 3 accounts with 3 chars each with 4-5planets in WH. Have you thought about a Bot to Log on just Restart the Extrators on each planet log off then log on new Char and Repeat.
I dont need it to move the heads around i usually mess with that once a month. i just want a program to turn and let it Restart all 40ish planets i have
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Re: Planetary Interaction

Post by ozinkent »

I think with the different sizes and locations of any and all possibilities of planets/extractors/heads.. I think it would take ALOT of work.
yes, gr8 if a thing would exist, but it would need to 'detect' the extractors and the menu, which I would think could be very hard to set up.

good thought thou, iv just started PI myself, and only 1 toon atm, will train others soon.
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