Improvement Request: TMP Number of Cycles (DONE)

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TJRedleg
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Joined: Sat Mar 15, 2008 4:25 pm

Improvement Request: TMP Number of Cycles (DONE)

Post by TJRedleg »

I would use TMP more often but I can't get over the fact that one of my miners loses to much ore, at least I perceive it to be to much.

What happens is one of the clients is always in mining longer than the other. When this happens the client that's mining longer ends up filling up anywhere from two to three cycles faster than the other client. In other words one of my miners is full anywhere from one to two cycles BEFORE my other miner. For example I run eight 90 second mining cycles. So after six or seven cycles one of my miners is already full, but since I'm running eight cycles he will perform another two 90 sec cycles resulting in lost ore because his cargohold is already full.

Possible fix: The client that mines the longest, let's say client one or miner one, stops mining two full cycles before the specified number.

1. User specifies eight 90 sec cycles per run.
2. Program starts and both miners are undocked and warped to the belt.
3. Both miners start mining.
4. Client one (miner one) stops mining after six cycles because he is full.
5. Miner one goes through the docking routine and simply waits til miner two is docked.
6. Miner two continues to mine for eight full cycles, then docks.
7. Once miner two is docked the program goes through the move-ore-to-items routine for both miners.
8. Repeat.
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VanGoghGaming
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Post by VanGoghGaming »

Done! In the latest version of TinyMinerPlus (v3.0) I have changed the order of targeting - unlocking asteroids for both the EVE clients. Now the order is first targeted first unlocked that is 1 - 2 - 1 - 2 versus the previous 1 - 2 - 2 - 1. Hope that makes sense. Now both clients will mine roughly the same amount of ore.
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